AI Insights · Timothy · April 2025
Top 5 Trivia Games on iOS in Central America: Q1 2025 Performance
Explore the performance of the top 5 trivia games on iOS in Central America during Q1 2025, with insights on downloads, revenue, and active users.
In the first quarter of 2025, the top 5 trivia games on the iOS platform in Central America demonstrated varied performance across downloads, revenue, and active user metrics. Here's a detailed look at each game's performance during this period, based on data from Sensor Tower.
Clever - Brain Training Games showed a consistent increase in weekly revenue, peaking at around $9.5K by the end of March. Downloads spiked mid-January with approximately 19.3K, while active users rose steadily from 10.2K to a peak of 21.5K mid-March.
Kahoot! Play & Create Quizzes saw a notable rise in active users, reaching 71.7K in mid-March. Weekly downloads also increased, peaking at 11.3K in early March. Revenue showed a steady growth, closing the quarter at about $4.3K.
Elevate - Brain Training Games maintained stable weekly revenue, hovering around $900 towards the end of the quarter. Downloads initially dipped but recovered to over 1K by late March. Active users experienced a slight decline, ending the quarter at about 3.8K.
Peak - Brain Training demonstrated stable revenue, averaging around $800. Downloads and active users remained consistent, with active users around 4.2K throughout the quarter.
Party Roulette: Group games experienced a steady trend in weekly revenue, concluding the quarter at around $488. Downloads fluctuated slightly, ending with about 484 downloads per week. Active users remained stable, closing the quarter with approximately 8K.
For more detailed insights and trends, visit Sensor Tower's platform.